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Re: SW Suzerain Development Blog



MMK

Vampires and demigods (part two)


Things are really starting to click in the Shanghai Vampocalypse play test of Demigod ranked characters under extreme pressure. Yesterday (Tuesday), the team found themselves in their familiar skyscraper and were much surprised to find the world was literally changing around them... and not for the better. Having to work fast and think quickly, they faced off against a nemesis who's set to haunt them throughout the rest of their time in Shanghai - and this is with them all banged up from a previous mission and no time to recover.

They survived by dint of some smart planning and quick reactions, and were promptly dispatched to find a live specimen of the vampire disease. They'd largely avoided the front lines of the conflict up till then, but that was all about to change. And the bad guy wasn't done with messing with their understanding of the universe. Thankfully, there were local gods to help, and they've been calling on all the help they can muster. Crane on Mountaintop, Dragon of the Bund... all useful friends.

Today (Wednesday) has seen the group visit two more divine allies, help them out and be helped in return, enter a supernatural war zone complete with tanks and assault troops in power armor... as well as a sea of vampires of course.

What's neat is seeing how different sets of skills can help out once you hit that exalted Demigod rank. Our cyber-implanted hacker has been just as important as the little shaman girl with the machinegun drum or either of the front line martial artists. And it's great to see how fists can be as powerful as any other weapon in the game, with stacks of cool flavor for the setting.

I'm hoping that we can post the character sheets for these guys really soon, so you can see what makes a demigod tick. Hopefully you'll get a kick out of it. In the non-martial arts sense.


Happy Suzeraining!

Miles M Kantir
Suzerain Lead Developer
Savage Mojo

United_Kingdom

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